Thats why people like to close the distance on a scrake before firing, because the explosion can be a major hinderance, also the smoke the explosion kicks up can make the second rocket hard to follow up because you might 'lose' where the scrake is. Now in terms of the actual explosion, to the scrake you are dealing with, doesnt matter, its the zeds around it that the explosion deals with, if it's trash zeds? perfectly fine, but if it's another Scrake or an FP? your highly likely to rage them. Long range means the takedown is harder to pull off and you are liable to miss, but you get more chances to succeed before you start taking damage. In the higher difficulties, a Scrake can take you down from 100 health to dead in 1-2 hits if you're not wearing armor. The distance you are from the Scrake matters not, neither does the explosive damage.Ĭlose range means it's easier to hit the target, but also means you are certain to take a hit or 2 if you mess up. Where before it was possible to Fire Axe stun him or make an easy headshot with the crossbow in KF, Early Access players don't have nearly the same kind of firepower. With the following critera, 6 man HoE Rank 25 Demo.ġ magnum shot the head followed by an RPG to the head will kill a scrake.Ģ RPG's to the head will also kill a scrake.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |